About Game Golem Studios
We are an independent video game studio with one belief: games should respect the player. No predatory monetization, no manipulative dark patterns, no half-finished launches dressed up as roadmaps.
Game Golem Studios was founded by Dylan Graham, with roots in the gaming-journalism community he helped build at Game Golem. The studio is the natural next step: stop reviewing other studios’ work and start making the games we want to play.
Our values
- Player-first design. If a feature would make the game worse for the player, it does not ship.
- Built to last. We design systems that grow, not games that burn bright and vanish.
- Honest communication. If something slips, we say so. If something changes, we say why.
Our flagship project is Arvendell, currently in active development. More to come.